Kabyle mountaineers
The Terrain
Looking north from the ountains
A Kabyle settlement
The French force
Allied Arab cavalry lead the columns out of the Fort
# |
Unit
| Bases | Type | Skimishers | Morale | Trait | Weapon |
---|---|---|---|---|---|---|---|
Command | 2 | Ldr | |||||
2 | Foreign Regt Btn | 5 | Inf | 1S | Trn | Devastating volley | SM |
2 | Bat' d'Af | 5 | Inf | 1S | Vet | Devastating volley, Aggressive | SM |
2 | Line Infantry | 6 | Inf | Trn | Devastating volley | SM | |
1 | Zouave Btn | 5 | Inf | 5S | Vet | Woodsman, Aggressive | SM |
1 | Turco Btn | 4 | Inf | 4S | Vet | Woodsman, Aggressive | SM |
1 | Chasseurs d'Afrique | 4 | Cav | Trn | Ragged volley, Aggressive | SM | |
1 | Spahis | 4 | Cav | Trn | Ragged volley | SM | |
1 | Allied Arab Cavalry | 6 | Cav | Raw | Ragged volley | SM | |
1 | Mountain Arty Regt | 3 | Art | SA |
The Algerian force
Arab cavalry threaten the rear of the french force
# |
Unit
| Bases | Type | Skimishers | Morale | Trait | Weapon |
---|---|---|---|---|---|---|---|
Command | 2 | Ldr | |||||
2 | Kaid's Guard | 5 | Cav | Vet | Ragged volley | SM | |
9 | Arab Cavalry | 6 | Cav | Trn | Ragged volley | SM | |
5 | Arab Infantry | 4 | Inf | 4S | Trn | Ragged volley | SM |
7 | Kabyles | 4 | Inf | 4S | Raw | Woodsman, Aggressive | SM |
The Woodsman trait is Can evade as cavalry vs non Woodsman unit and Ignore difficult terrain
At this period the French Foreign Legion was a collection of battalions lumped together by nationality, eg Polish, Italian, Swiss etc, and wasn't as good a fighting force as it would later become.
The best troops in the French African army were the Zouaves and the Bat' d'Af, the Battalions of Light Infantry of Africa, made up of men with prison records who still had to do their military service or soldiers with serious disciplinary problems.
The Algerian forces were more than a match for the French inflicting several defeats on the invaders. The Arabs generally fought from horseback and were often as well armed as the French. The Kabyle, given the terrain, usually fought on foot and were excellent at skirmishing.
The French start in Fort Louis, The Kabyle and the Arab infantry start with 2 units at each settlement. From turn 2 a D6 worth of Arab cavalry units arrive on the eastern and western edges. they can move but cannot charge on their inital turn.
The Game
The French objective was to capture the 5 encampments, 2 on the plain and 3 in the mountains. The Algerians had to stop them.
Kabyle encampment in the foothills
Arab encampment on the plain
The French expedition leaves Fort Louis - I have no idea why the are marching backwards
The French are almost in reach of the encampments on the plains but with cavalry to their flanks and rear inevitably form a "square"
The Kabyle leave their mountain camps to engage the French
Rodge made these terrain pieces for his 28mm North West Frontier
They are excellent ground for 10mm mountaineers
On the western flank the French form line against Arab attacks
However Arab cavalry start working around their flank
Kabyle skirmishers force the French to halt.
The French western flank hold against Arab charges and Kabyle musketry
On the eastern flank the allied Arab cavalry get pushed back into the square after attacking the encampment
In turn the Arabs launch an attack against the Foreign Regiment
The Arab Kaid watches as his troops engage the Foreign Regiment again
The repeated assaults force the Foreign Regiment to retreat leaving a huge gap in the flank
The allied Arab cavalry charges to the rescue whilst the Zouaves form a square
Arab cavalry oblige the Zouaves by charging them
After 2 rounds of drawn combat, each side loses a base, the broken square repels the cavalry
The western flank at the end - both sides at a stand-off
The eastern flank at the end - the Arabs have the upper hand
A victory to the Arab and Kabyle forces as the French failed to get a single encampment. The French eastern flank looked very dodgy although they probably had enough firepower to hang on.
We will give this another run out with the mountains along the long edge to se if the French can even get a foot in the foothills
The French were outnumbered 2:1 in bases but do have the advantage of Devastating Volley (Shift Right) ,Target is Cavalry (Shift Right) and Skirmishers (Shift Right) so when they DO roll decent dice it is quite effective.
I made a couple of changes to the standard Bloody Big Battles rules.
- For the Woodsman trait see above.
- Smooth bore musket range was increased from 3" to 6" inches
- A unit in square is treated as being in a town for melee
Otherwise the rules worked well, as always, with cavalry being very dangerous with their 18" move and 2 changes of direction..
Thanks to Mark, Rodge & Shaun for playing. Rodge's mountains are cracking terrain pieces.
The Arab cavalry are mainly Littlewars Miniatures from Lancashire Games with some Pendraken and Old Glory.
Everything else is Pendraken Miniatures
The tents and the fort are by dreamholme Scenics